Author Archives: Wouter
Euclidean MIDI Patterns
In January I posted a Euclidean rhythm generator in Flash. Polyrhythms generated by a mathematical algorithm. I wanted the next version to be able to send MIDI, so I could use it with software like Ableton Live and hardware music machines like my Elektron Machinedrum. Since Flash doesn’t do MIDI I spent the last few [...]
Posted in Java, MIDI Tagged algorithm, euclidean, java, midi, pattern, polyrhythms, rhythm 114 Comments
Euclidean rhythms update
There’s an error in the Euclidean rhythms generator I posted in January. A few days ago I got a comment by Thomas pointing out the app generates wrong patterns. And he’s absolutely right. Here’s an updated version in which I rewrote the algorithm code. I checked it with several patterns and they all came out [...]
Posted in ActionScript Tagged actionscript, algorithm, audio, bug, euclidean, flash, pattern, rhythm, sequencer 2 Comments
Audio Editor 1.1
While cleaning up my laptop’s hard drive I found an update to the audio editor I posted here last year. Not radically different, but maybe useful to someone. Its new feature is the loop function. Toggle the loop button and playback loops between the start marker (S) and the end marker (E). Just like you’d [...]
Posted in ActionScript Tagged actionscript, audio, editor, flash, loop, snd, update, waveform 9 Comments
Euclidean rhythms
Last week I read a really interesting article about computer generated rhythms: “Generating African rhythms using the euclidean algorithm” on Ruin & Wesen’s website. Usually I’m not so impressed by generative and algorithmic music, but this formula gives some very cool results.
Posted in ActionScript Tagged actionscript, algorithm, euclidean, flash, Godfried Toussaint, pattern, rhythm, sequencer 24 Comments
Audio Editor 1.0
A useful application! I posted a lot of experimental stuff on this weblog over the past year. Or components that might have their use when built into proper applications. But this is my first web app that’s useful on it’s own. This is a simple Flash audio editor that works in the browser. Everything it [...]
Posted in ActionScript 4 Comments
Animation & audio synchronization
It’s not that easy to synchronize programmed animation and dynamic sound in Flash. To have something happen on screen at exactly the same time a sound starts to play. I thought about it a bit and came up with two different scenarios where audio and visuals need to be synchronized: The first is where a [...]
Posted in ActionScript 5 Comments
Augmented reality and sound
Yes I know, it’s the hype of 2009 and we’re in 2010 now, but I haven’t seen anything yet where augmented reality is combined with sound. If you do know examples of augmented reality and audio, please leave a comment. I’d love to see what other people do with it. This is a small experiment [...]
Posted in ActionScript 12 Comments
MP3 Wave Display 2
Wave Display 2 is an improved version of the last one (in the previous post). A few things had to be rewritten in the code for waveform rendering, and there were some extra features I wanted to include to make the application a bit more interesting to use. The new features in this version: Audio [...]
Posted in ActionScript 4 Comments
MP3 Wave Display
2010! A new year, a new decennium even! This year I want to be more consistent in publishing articles on this weblog. That’s my new year’s resolution. The first one of the new year is more of a utility than a complete application. It’s a wave display; It loads an MP3 file and displays the [...]
Posted in ActionScript 10 Comments
Euclidean Pattern Generator 1.1 – OSC support