It’s not that easy to synchronize programmed animation and dynamic sound in Flash. To have something happen on screen at exactly the same time a sound starts to play.
I thought about it a bit and came up with two different scenarios where audio and visuals need to be synchronized:
- The first is where a sound plays and something visual on screen happens to accompany that audio event.
- The second is the other way around. Something happens on screen that should be accompanied by a sound.
In the first case the animation is the initiator, in the second case the sound. For the second case I included a Flash example here with the source code available.








Audio Editor 1.0
I posted a lot of experimental stuff on this weblog over the past year. Or components that might have their use when built into proper applications. But this is my first web app that’s useful on it’s own.
This is a simple Flash audio editor that works in the browser. Everything it does is done by ActionScript code inside the application. There’s no backend that does the difficult work. So it would function just as well in the standalone Flash Player or exported as an Air application as it does in the browser.
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